All Classes and Interfaces

Class
Description
Event fired when a player accepts an invite.
How much of your score is calculated based on a specific blockId.
The possible states of a BlockScore.
Runnable with state.
Common event for PlayerEvents that can be cancelled (async).
Represents a cancellable island related event.
Common event for PlayerEvents that can be cancelled.
Represents a challenge-completion.
Fired when a player tries to create an island.
Fired when a player tries to invite another player to her island.
Thrown when a player is banned from an island.
An Event indicating a chat-event for either ISLAND or PARTY.
 
Represents an island related event.
Public API for an island.
 
Fired on island leader change (e.g.
Simple Immutable POJO for holding the island level.
Fired when an island is locked.
Rank for an island.
The summary of island calculation.
Thrown when a player is trusted on an island.
Thrown when a player is unbanned from an island.
Fired when an island is unlocked.
Thrown when a player is untrusted on an island.
Fired when a player joins an island (async, not cancellable).
Fired when a player leaves an island (async, not cancellable).
Basic information about a Player in uSkyBlock.
Event fired when a player rejects an invite.
Fired when a player wishes to restart his island.
 
The public API of the uSkyBlock plugin.
Event fired when changes occur in the uSkyBlock plugin that might be of interest to other plugins.
 
Fired when a player updates his island-score.