Enum Class PlayerHandler

java.lang.Object
java.lang.Enum<PlayerHandler>
dk.lockfuglsang.minecraft.animation.PlayerHandler
All Implemented Interfaces:
Serializable, Comparable<PlayerHandler>, Constable

public enum PlayerHandler extends Enum<PlayerHandler>
Common handler across servers for sending particles and other packages to a player.
  • Method Details

    • values

      public static PlayerHandler[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static PlayerHandler valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • spawnParticle

      public static boolean spawnParticle(org.bukkit.entity.Player player, org.bukkit.Particle particle, org.bukkit.Location loc, int count)
    • sendBlockChange

      public static boolean sendBlockChange(org.bukkit.entity.Player player, org.bukkit.Location location, org.bukkit.Material material, byte data)
    • playEffect

      public static boolean playEffect(org.bukkit.entity.Player player, org.bukkit.Location loc, org.bukkit.Effect effect, int data)